Visit the 3d factory

The 3d factory is my personal space where I experiment with all kinds of 3d related visualization. 

Take a look!

Software used:

All images and videos have been through Cinema 4D and rendered with Octane Render. In some I have also used ZBrush for a more organic look and assets from Quixel Megascans.

Simulated behaviour

My experience with simulation and dynamics in 3d is quite limited, so I’m beginning to experiment with all the possibilites.

Photorealistic architecture

Modeled and rendered in Cinema 4D. Plants and the rug plus a couple textures were imported from Quixel Megascans.

By the sea - a photorealism project

Showroom

I’m currently working on a showroom in a classical style. The idea is to make contemporary product shots in a believable and realistic environment.

Tech environment

Cell structure

Happy pills

Hard Slurry

Hard Slurry

High tect wizard staff

Pivoting signature

Photorealistic architecture

Modeled and rendered in Cinema 4D. Plants and the rug plus a couple textures were imported from Quixel Megascans.

Trapped key

Modeled in Cinema 4D and rendered in Octane. Particles were made in Nuke while I used a water caustics generator to make the caustics animation.

Hovering robot

Modeled in ZBrush and rendered with Octane.