Dance dolls
When doing 3D scenes you often learn to do linear camera shots, to help the film feel continuous and let the viewer grasp as much of the action as possible.
With this film I tried to get away from all that. Enter rapid camera moves, quick shifts, split-zooms and a lot of other made-up words to make me seem an expert on camera terminology. Animating this way makes the film feel super engaging in an otherwise still scene.